viewtify.ui
UserInterface<Self, W>
Self, W>SelfUserInterfaceSelf,WWNode
AnimateHelperSelf,WAssociativeHelperDecorationHelperSelfDisableHelperSelfkiss.DisposablePropertyAccessHelperStyleHelperSelf,WTooltipHelperSelf,WUserActionHelperSelfUserInterfaceProviderWVerifyHelperSelfVisibleHelperSelf
AbstractChartSelf,C,DAbstractComboBoxT,Self,WAbstractPaneE,P,SelfUIButtonUICheckBoxUICheckSwitchUIChoiceBoxTUIColorPickerUIComboBoxTUIComboCheckBoxTUIDatePickerUIFlowViewEUIFontPickerUIGridViewEUIHBoxUIImageUILabelUILineChartX,YUIListViewEUIPaneUIPieChartUIProgressBarUIScrollPaneUISegmentedButtonUISelectPaneUISlidePaneUISliderUISpinnerTUISplitPaneUIStackPaneUITabPaneUITableViewRowVUITextAreaUITextVUITileViewEUIToggleButtonUIToolBarUITreeTableViewRowVUIVBoxUIWeb
uiW
The actual view.
viewView
The associated view.
UserInterface(Wui, Viewview)
Wui, Viewview)Wui |
|
Viewview |
vandalize()void
ui()W
W |
stage()Optionaljavafx.stage.Stage
javafx.stage.StageOptional |
Gets the A to which this UI currently belongs.
keybind(Keykey, kiss.WiseRunnableaction)Self
Keykey, kiss.WiseRunnableaction)Keykey |
|
kiss.WiseRunnableaction |
|
Self |
Register keyborad shortcut.
keybind(Keykey, kiss.WiseConsumerjavafx.scene.input.KeyEventaction)Self
Keykey, kiss.WiseConsumerjavafx.scene.input.KeyEventaction)Keykey |
|
kiss.WiseConsumeraction |
|
Self |
Register keyborad shortcut.
parent()UserInterface
UserInterface |
Select parent Node.
visible(booleanvisible)Self
booleanvisible)booleanvisible |
|
Self |
Specifies whether this Node and any subnodes should be rendered as part of the scene
graph. A node may be visible and yet not be shown in the rendered scene if, for instance, it
is off the screen or obscured by another Node. Invisible nodes never receive mouse events or
keyboard focus and never maintain keyboard focus when they become invisible.
focus()Self
Self |
Requests that this Node get the input focus, and that this Node's top-level
ancestor become the focused window. To be eligible to receive the focus, the node must be
part of a scene, it and all of its ancestors must be visible, and it must not be disabled. If
this node is eligible, this function will cause it to become this Scene's "focus
owner". Each scene has at most one focus owner node. The focus owner will not actually have
the input focus, however, unless the scene belongs to a Stage that is both visible
and active.
focusable(booleanenable)Self
booleanenable)booleanenable |
|
Self |
Specifies whether this Node should be a part of focus traversal cycle. When this
property is true focus can be moved to this Node and from this Node
using regular focus traversal keys. On a desktop such keys are usually TAB for moving
focus forward and SHIFT+TAB for moving focus backward. When a Scene is
created, the system gives focus to a Node whose focusTraversable variable is
true and that is eligible to receive the focus, unless the focus had been set explicitly via
a call to Node#requestFocus().
whenFocus(Runnableaction)Self
Runnableaction)Runnableaction |
|
Self |
Define the user action when this UI is focused.
whenFocus(kiss.WiseConsumerBooleanaction)Self
kiss.WiseConsumerBooleanaction)kiss.WiseConsumeraction |
|
Self |
Define the user action when this UI is focused.
whenUnfocus(Runnableaction)Self
Runnableaction)Runnableaction |
|
Self |
Define the user action when this UI is unfocused.
verifier()Verifier
Verifier |
restore(javafx.beans.property.PropertyTproperty, TdefaultValue)T
javafx.beans.property.PropertyTproperty, TdefaultValue)T |
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javafx.beans.property.Propertyproperty |
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TdefaultValue |
The default property value. |
T |
Restore UI related settings.
restore(javafx.beans.property.ReadOnlyPropertyTgetterAndObserver, ConsumerTsetter, TdefaultValue)T
javafx.beans.property.ReadOnlyPropertyTgetterAndObserver, ConsumerTsetter, TdefaultValue)T |
|
javafx.beans.property.ReadOnlyPropertygetterAndObserver |
A property value getter and observer. |
Consumersetter |
A property value setter. |
TdefaultValue |
The default property value. |
T |
Restore UI related settings.